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No auto-return meaning that when airspeed drops again, Airbrakes extension does not increase you have to toggle Airbrake off/on again for full extension.And linear percentage, when airspeed is between 400 and 600 Knots IAS.No limitation (100 percent), when airspeed is below 400 Knots IAS.To 0 percent extension, when airspeed is above 600 Knots IAS.Actual Airbrakes extension is limited by actual airspeed when you activate Airbrakes:.Airbrakes are auto-retracted when Throttles are set to MIL power or higher.However, a few real-world auto-settings of Airbrakes are implemented: In general, Airbrakes control is Manual, using the SpoilerToggle function of FSX. Note: When Wingsweep control is set to Manual, you can simply step through all Wing sweep, Flaps and DLC positions (in sequence) by using FLAPS Increase and Decrease commands. DLC can only be activated when Flaps are fully down.Wings can only be swept backward (both Auto and Manual) when Flaps are fully up.Flaps can only be lowered when wings are swept in full forward position.This simulation of Wingsweep, Flaps, and DLC with FLAPS leads to a few restrictions, some of which are valid in a real F14 anyway: On, when Flaps are full, Airbrakes extended and Throttle at Idle.Off, when airborne and AoA less than 7.5.On, when airborne AND AoA greater than 10.5.Uses FLAPS.8 (DLC Off) and FLAPS.9 (DLC On).Mode of control follows the Wing sweep control mode.Uses FLAPS.6 (Flaps fully up) - FLAPS.8 (Flaps fully down) or higher.FLAPS.6 when airspeed less than Mach 0.4.FLAPS.0 when airspeed greater than Mach 0.8.
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Wing sweepĬlicking the sweep hat switch on the Throttles (in VC) toggles the control mode. In this description, the term FLAPS.x to refer to the position of the FSX-flaps function. Flaps, Wingsweep, DLC controlįlaps, Wingsweep and DLC are all simulated with the FSX-flaps function, with in total 10 discrete positions this implies that they are operated sequentially.
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This package contains an entirely new visual model, with self-shadowing, bump mapping and photoreal hi-res textures, working virtual dynamic cockpit, 3D gauges, and completely new flight model.Īlso included is a 150+ page PDF manual outlining aircraft checklists and procedures and how to use the cockpit. The F-14 was the United States Navy's primary maritime air superiority fighter, fleet defense interceptor, and tactical reconnaissance platform from 1974 to 2006. The Grumman F-14 Tomcat is a supersonic, twin-engine, two-seat, variable-sweep wing aircraft. This is the full package for the F-14D Tomcat developed by Dino Cattaneo for Microsoft Flight Simulator X and Prepar3D.